The Xavian project has been developed in Unity’s Game Engine. The reason I chose Unity instead of Unreal Engine is due to my Alma Mater, Indiana University, Fine Arts department had Unity installed on their computers in their Digital Art lab. By the process of osmosis, I learned how to use Unity. The render pipeline we chose for our project is the Universal Render Pipeline (URP). For those who are familiar with Unity’s Render Pipelines, you may be asking why we’re not using High Definition Render Pipeline (HDRP)? Number one, the project is not going for an AAA cinematic fidelity, pseudo-realism art, nor incorporation of elements like ray-tracing, etc. Number two, the development of all of our VFX and graphic capability was for URP. Number three, and the most important thing is the majority of the crew working on the project do not know how or not comfortable with using HDRP.

Welcome, to the world of Xavian! The home to the future video game titled, Xavian. Hathor and Xavian are two anthropomorphic lions from the Zindi Kingdom. Both have entered into the quinquennial “Battle of the Warriors,” their Kingdom’s oldest tradition featuring warriors from all over competing in hopes of obtaining the highest title of Fire King Warrior. However, strange alien-like creatures, known as the Ophiosisens /oh-FAI-oe-sins/, have appeared around The Magic City, the host of this quinquennial competition. The Ophiosisens have begun destroying the local inhabits homes and buildings but have transformed the animals into weird Ophiosisen clones to help build their army. They threatened to not only dismantle the quinquennial competition but, to cause chaos throughout the Kingdom. It is up to either Xavian or Hathor. You decide the warrior to put an end to Ophiosisens’ schemes. Do you choose Xavian, the brashly and goofy lion with an abundance of magical abilities that can overwhelm any opponent? Do you choose Hathor, the experience and reserved lioness with a mysterious transformation that her enemies have called her the Goddess of Chaos?

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